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BroadcastHer eSports to Pokemon Go 6′ Apart

1000 Dreams Fund for Girl Gamers to Catching Pokemon 6′ Apart

A video game marketing professional, I’ve been following both gaming and eSports.  Now, more than ever. Which video game studio is being agile and nimble?  How exactly is the video game industry transforming and adapting?  Dean Takahashi of Venturebeat just reported what we all suspected.  Newzoo had adjusted its 2020 eSports revenue down again. Again.  From a forecast of $1.1 billion pre-COVID in February, to $1.059 billion in April, again to $973.9 million in July, and now to $950.3 million.

With the pandemic raging still, the attendance of eSports events notwithstanding, along with sponsorship dollars and merchandise sales.  What’s the silver lining?

eSports Arena
Competitive eSports Arena

That the Video Game Industry and eSports  Are Positively Resilient

A shining example of agile evolving gameplay to accommodate social distancing?  Why, Niantic and Pokemon Go of course. COVID sucks.  Social distancing is unnatural.  Wearing masks everywhere is bothersome.  Not to mention people cannot see facial expressions, a fundamental way we communicate through body language. These suck.  Get it.